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Home/ Questions/Q 7581971
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T18:19:33+00:00 2026-05-30T18:19:33+00:00

I am making a pokemon like game that will utilize SQLite DBs for storage

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I am making a pokemon like game that will utilize SQLite DBs for storage and I’m trying to figure out how to best set it up.

I would like to have three tables:

  • One for all the “pokemon” and their stats
  • One for all the “pokemon” moves
  • One for the player’s “pokemon”

I was thinking of having the app download the DB from my website so that I can add new “pokemon” and update/balance stats, but I want the player’s “pokemon” list to stay the same unless they add/remove them from their teams.

Should I set up a DB with 2 tables for the “pokemon” and moves, and a second DB just for the player’s “pokemon”? And how should I manage downloading/storing the DB? Currently I have it set up to download the sqlite DB to the SD card then have the app create a new SQLite DB passing the file location. What could I do to update the DB after I’ve made changes?

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  1. Editorial Team
    Editorial Team
    2026-05-30T18:19:34+00:00Added an answer on May 30, 2026 at 6:19 pm

    My advice is to change the way the database is being updated.

    Instead of downloading the whole database as a file, as that seems to be what you’re doing, a more suitable solution could be to have the application look for updates through a webservice and, if new updates are available, return them as XML / JSON / etc.

    Your application could then parse the received data to generate SQL statements that would update the database without affecting current player stats.

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