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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T15:15:07+00:00 2026-06-14T15:15:07+00:00

I am making a small game in smalltalk, with a use timers. An object

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I am making a small game in smalltalk, with a use timers. An object appears every second, and the game lasts 10. If i run a while loop for 10 seconds, i cannot capture any input from the controllers as well as display it in the view. So i have made a new process, but if i fork it as is, the run method has a too high priority and the others don’t have a chance to run. Is there a better way to do this?

EDIT:

I have forked the run method at 49, and the controller and view work, but only when i move the mouse while it’s over the view.

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  1. Editorial Team
    Editorial Team
    2026-06-14T15:15:08+00:00Added an answer on June 14, 2026 at 3:15 pm

    You can fork a process but you want to process it through the regular window event queue. Try something like this:

    tick
       self doStuff.
       self gameFinished ifFalse: [
          [(Delay forSeconds: 1) wait.
             [self tick] uiEventFor: self builder window] fork]
    
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