I am new to cocos2d and im developing my first iphone game. The requirement of the game is to run it on 3 views simultaneously, but user can see only one view at a time and other two views are hidden but active. user will have to switch between views to play game. which technique should i use to make it possible as game should not stop at any view, while switching.
Any suggestion and help will be worthy of bundle of thanx.
Cocos2d is made to run only 1 scene at the time. So cross that one.
I think the easiest approach is to run each view on a layer and simply change the z-Order of the layer to switch. You might have some problems with that, as there are no standard ways for doing this, but that is the challenge of programming a game.
Also, I would recommend being careful with these kind of things for your first game. You will have to think about turning touch input on and off and be very mindful of memory management, running multiple layers.
If I were you, I’d try something really basic first or redeveloping the idea so that it is not necessary to have these views active at the same time. Often some math can take you a long way, but to help you with that, you should provide more information.