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Home/ Questions/Q 4617966
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T02:11:58+00:00 2026-05-22T02:11:58+00:00

I am new to OpenCL programming and my input is a 3D array. I

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I am new to OpenCL programming and my input is a 3D array. I am calculating the index as:

    int gidX = get_global_id(0)?1:get_global_id(0);
    int gidY = get_global_id(1)?1:get_global_id(1);
    int gidZ = get_global_id(2)?1:get_global_id(2);


    int index = gidX + (gidY*SizeX) + (gidZ*SizeY*SizeZ);

Is this the right way to do it? How do I use the local thread ids with 3d arrays? I had used it with 2d arrays as:

 int tid = get_local_id(0);
 int gid = get_global_id(0);
 int index = tid + gid*width;

And, is there a way I could use image3d_t type for my 3D volume?

Thanks,
Sayan

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  1. Editorial Team
    Editorial Team
    2026-05-22T02:11:59+00:00Added an answer on May 22, 2026 at 2:11 am

    It depends how you have your 3D array linearized to memory.. but Rick’s answer coded as an inline function would work fine. The other optimization you may want are prefetching to local memory when possible.

    /* Visualize as a cube. You are looking at the front in x,y coordinates. Z is depth. You have stored it by starting at (x=0, y=0) and taking the depth z lists of elements one by one and placing them in a contiguous array.*/
    
    //Inline this
    int matrix3D_lookup(int x, int y, int z, int sizeZ, int sizeX){
           return          z+ sizeZ*x +(sizeZ*sizeX*y);
    }
    
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