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Home/ Questions/Q 8643541
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T12:04:23+00:00 2026-06-12T12:04:23+00:00

I am new to programming using official Kinect SDK 1.5 in XNA. How do

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I am new to programming using official Kinect SDK 1.5 in XNA. How do I map the Skeleton joint’s position to the XNA 2D screen to match the image stream?

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  1. Editorial Team
    Editorial Team
    2026-06-12T12:04:25+00:00Added an answer on June 12, 2026 at 12:04 pm

    This is quite easy since the Kinect SDK provides some Mapping helper methods.

    MapSkeletonPointToColor will gives you the position of a SkeletonPoint in a 2D color frame. You just jave to pass two arguments : your skeleton point, and the target color frame format.

    foreach (Joint joint in skeleton.Joints)
    {
        // Transforms a SkeletonPoint to a ColorImagePoint
        var colorPoint = Kinect.MapSkeletonPointToColor(joint.Position, Kinect.ColorStream.Format);
    
        // colorPoint has two properties : X and Y which gives you the positions in the 2D color frame.
        // TODO : Do something with the colorPoint value. 
    }
    
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