I am sure there is a way to do this, and I don’t know how, and am new to sound in Cocos2d. I am using SimpleAudioEngine.h as directed to in Ray Wenderlich’s wonderful tutorial (Part 1). The problem is, there is a delay when it plays a sound. I KNOW for a fact that there is a way to get rid of the delay, because, just look at all the games that are already out for iPhone!! Note that I am doing this on the Simulator, not on a real device, if that makes a difference. Any help is appreciated. Thanks!!
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Have you tried preloadEffect? preload audio effects at initialize before calling playEffect:.