Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8764527
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T16:03:24+00:00 2026-06-13T16:03:24+00:00

I am trying to do a function that will store in a char array

  • 0

I am trying to do a function that will store in a char array some information to print on it:

int offset = 0;
size_t size = 1;
char *data = NULL;
data = malloc(sizeof(char));

void create(t_var *var){
    size_t sizeLine = sizeof(char)*(strlen(var->nombre)+2)+sizeof(int);
    size = size + sizeLine;

    realloc(data, size);

    sprintf(data+offset,"%s=%d\n",var->name,var->value);
    offset=strlen(data);
}

list_iterate(aList, (void *)create);

t_var is a struct that has two fields: name (char*) and value (int).

What’s wrong with this code? When running it on Valgrind it complains about the realloc and sprintf.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T16:03:27+00:00Added an answer on June 13, 2026 at 4:03 pm

    Without knowing the specific valgrind errors, the standout one is:

    realloc(data, size); should be data = realloc(data, size);

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to create a function that will block access to some of
I'm trying to open an encrypted file that will store a list of information,
I'm trying to create a function that will store and repeat another function given
I'm trying to write a dll that will store some values passed to it
I'm trying to write a function that will input information into a map from
I'm trying to implement a function that will read from a byte array (which
I'm trying to develop a football teamline function that will store up to 18
Im trying to make a function that will return an element of type point:
I'm trying to build a function that will remove all the files that start
I am trying to write a simple Java function that will take a list

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.