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Home/ Questions/Q 6762009
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T14:15:43+00:00 2026-05-26T14:15:43+00:00

I am trying to draw a projectile motion for my app depending on initial

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I am trying to draw a projectile motion for my app depending on initial angle set by user.As part of my assumptions, I have assumed initial velocity to be 400 pixels/second.But as we know that the accleration due to gravity is in m/s2 , so how do I perform units conversion or do I need to change the assumptions about my unit for velocity.

please suggest me the units for distance also.My assumption is pixels.is this good?

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  1. Editorial Team
    Editorial Team
    2026-05-26T14:15:43+00:00Added an answer on May 26, 2026 at 2:15 pm

    You can do all your calculations in physical units (i.e. meters, seconds) and afterwards scale it to your device screen using this factor. Just incorporate the factor meter/pixel into your equations and everything will fit together.

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