Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4592748
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 21, 20262026-05-21T22:35:04+00:00 2026-05-21T22:35:04+00:00

I am trying to draw zoomable graphics onto the screen. I currently have a

  • 0

I am trying to draw zoomable graphics onto the screen. I currently have a UIView inside of a ScrollView and I’m wondering what the best way is to go about handling/implementing zooming of the graphics I’ve drawn on the screen.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-21T22:35:05+00:00Added an answer on May 21, 2026 at 10:35 pm

    You’ll probably want to use something along the lines of what I describe in my answer here.

    During the pinch-zooming event, a transform will be applied to your UIView, which will zoom the content but will lead to blurring. Once the zooming event is finished, use the -scrollViewDidEndZooming:withView:atScale: delegate method to determine the new scale factor and resize and re-render your UIView appropriately. If you’re doing your drawing using Core Graphics within the -drawRect: method of your UIView, this should be pretty easy to manage.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to draw a waveform. I have a precalculated amount of datapoints
I'm trying to draw a couple of UIImage s in a UIView , and
I am trying to draw a figure something like this: I need to have
I'm trying to draw PNGs onto BitmapData that is transparent. I create my BitmapData
I am trying to draw a Google Line Chart, where each line may have
I am trying to draw a line using the Graphics 2D but then the
I'm trying to draw shapes that will move around the screen using the LunarLander
I am trying to draw a background image in my UIView. This is in
I'm trying to draw in the currently selected system font using the ATSU api
I'm trying to draw a nine patch onto a Canvas object on the Android.

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.