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Home/ Questions/Q 9179497
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T17:48:42+00:00 2026-06-17T17:48:42+00:00

I am using Graphics2D to draw shapes e.g. rectangles. However, I have got the

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I am using Graphics2D to draw shapes e.g. rectangles. However, I have got the code working and it draws rectangles on my GUI, but the accuracy is way off and not the size I drag it to be (the get methods return ints by default). Also it seems like the shape size and the number of shapes is random every time I click on the panel.

int a,b,a2,b2;

public void MyPaintMethod(Graphics g) {
    Graphics2D g2D = (Graphics2D) g;
    Rectangle2D rectangle = new Rectangle2D.Double(a,b,a2,b2);
    g2D.draw(rectangle);    
    repaint();
}

public void mousePressed(MouseEvent e) {
    // ML
    a = e.getX();
    b = e.getY();
}

public void mouseReleased(MouseEvent e) {
    // ML
    a2 = e.getX();
    b2 = e.getY();
}
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  1. Editorial Team
    Editorial Team
    2026-06-17T17:48:43+00:00Added an answer on June 17, 2026 at 5:48 pm

    Rectangle2D is constructed with (x,y,width,height). You’re giving it (x1,y1,x2,y2). Try:

    Rectangle2D rectangle = new Rectangle2D.Double(a, b, a2-a, b2-b);
    
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