Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6190233
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T02:33:04+00:00 2026-05-24T02:33:04+00:00

I am using XCode 4.0.2 for a iOS4 project. When my app starts, the

  • 0

I am using XCode 4.0.2 for a iOS4 project.

When my app starts, the application didFinishLaunchingWithOptions method in the application delegate loads a NSDictionary form a plist:

NSString* plistPath = [[NSBundle mainBundle] pathForResource:@"RGBSpaces" ofType:@"plist"];
RGBSpacesDictionary = [NSDictionary dictionaryWithContentsOfFile:plistPath];

The NSDictionary is readonly. How can I read one or more elements of NSDictionary from an arbitrary class?

Thank you

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T02:33:04+00:00Added an answer on May 24, 2026 at 2:33 am
    UIApplication *appDelegate = [[UIApplication sharedApplication] delegate];
    

    And then you can use appDelegate to access its properties including dictionaries.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am using XCode 4.0.2 for a iOS4 project. I have this class method
My app is crashing using iOS5 and iOS4.3 iPhone simulators in Xcode 4.2, the
I am using XCode 4.0.2 for a iOS4 project. I have a MainView.xib and
I am currently using XCode 3.2.3 and iOS4. I'm working on an app that
I have created a xcode project using unity3d tool, while building the project for
I have a 3.1 xcode project that has been running my app just fine
I had created a project using base sdk 5.0 in xcode 4.2. While creating
I'm using XCode 4 to develop an application that can be run on iPhone
I am using this Xcode template for core data. On the delegate, I have
I have developed an application using last SDK (4.3) and XCODE 4. I have

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.