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Home/ Questions/Q 6697371
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T06:27:08+00:00 2026-05-26T06:27:08+00:00

I am using XNA 4.0 and C# to create a game for the Windows

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I am using XNA 4.0 and C# to create a game for the Windows PC, and I am having a problem creating the game’s menu. I want to create the most simplest menu ever; a sidebar with a button on it, currently, the menu looks like that:

The game's menu

The menu is written in a .cs file, just like the game itself (I duplicated the fresh created .cs file that is being created with the project and renamed it), in the Solution Explorer, things look like that:

enter image description here

I just need a way to make the ‘New Game’ button trigger the game .cs file, and I have no idea how to do that, any thought?

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  1. Editorial Team
    Editorial Team
    2026-05-26T06:27:08+00:00Added an answer on May 26, 2026 at 6:27 am

    That is not a good approach…

    you should implement screen states… that way your menu will be a state (MenuScreenState), as your game will be other state (GameScreenState)….and this will let you implement more states like pause, victory, defeat,…

    You can use as a base, this sample from microsoft:

    http://create.msdn.com/en-US/education/catalog/sample/game_state_management

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