Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6842881
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T00:09:21+00:00 2026-05-27T00:09:21+00:00

I have developed a little game using XNA 4.0 and C# (new Project->Windows Game

  • 0

I have developed a little game using XNA 4.0 and C# (new Project->Windows Game 4.0 ).
Now I have to refactor all the game logic and write it in F#.

I created a new project for my F# library(new Project->F# Library), and added the XNA library to the project’s references.

Now, how can I include the F# library inside my C# project?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T00:09:22+00:00Added an answer on May 27, 2026 at 12:09 am

    I assume the problem is referencing your F# library project from your C# one, rather than using the XNA library from in your F# project.


    In the same way you’d reference a C# project:

    Add the F# project to your solution and add a reference to the F# project in your other one

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have developed a website, using Twitter API. Now a little but important problem
I have developed a website using Razor (Microsoft WebMatrix) and now I want to
I have developed a little swing application in which i have drawn a square.Now
I have developed a game in J2ME. Logic is going perfectly. But the problem
I have developed a little media player in C# and now I need to
I have sucessfully used Farseer to develop one of my game using XNA .
I am new to Play Framework (2.0.4). I have developed a little app and
I have developed several GWT Web Applications. Latest one is a little modification of
I'm a little confused. We have developed an net 4.0 application. We use nhibernate
I started using emacs and slime to develop some little service. I have found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.