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Home/ Questions/Q 6652399
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T01:08:02+00:00 2026-05-26T01:08:02+00:00

I am working on a Minesweeper which I have pretty much complete. The only

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I am working on a Minesweeper which I have pretty much complete.

The only thing missing is the detection of winning. What would be the best way to implement this? I know its going to be part of the actionlistener that detects clicks, at some point the last click should detect a winner.

Could anyone give me some ideas thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-26T01:08:02+00:00Added an answer on May 26, 2026 at 1:08 am

    The player has won if

    numUnopenedCells == numBombs
    

    (where a cell is unopened if it is in its initial state, or flagged as a mine).

    • If numUnopenedCells > numBombs then the player has unopened cells which are not bombs (i.e. some work left to do)
    • If numUnopenedCells < numBombs then the player has necessarily “opened” a bomb cell and already lost.

    I know its going to be part of the actionlistener that detects clicks, at some point the last click should detect a winner.

    Yes, this snippet would be executed directly or indirectly by the action listener. I’d suggest you have a model of the game state, and in the openCell(int x, int y) method you check the above, and take the appropriate action.

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