I am writing a websocket test application that will have a GUI to send various commands over the websocket. Rather than pack all the control code (message construction, formatting, control) into the callbacks for various controls, I am considering having each GUI element callback (e.g., onClick) send an event to a delegate that can handle it. That way the GUI would be separate from any control code. Is that a ‘sane’ design, or is there another ‘best practice’ to separate the two parts.
An example would be a TV Tuner control — the user can enter a channel number via textbox, which will have no effect until they click the ‘Tune’ button. The onClick method could retrieve the channel number from the textbox, and send a doTune(channel) event to the delegate to make it happen.
Thoughts/advice welcome.
Thank you,
bp
This is indeed a sane design. I personally won’t go for an event call, just a regular call to a static ‘SocketCommands’ class will do.