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Home/ Questions/Q 6045197
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T07:05:53+00:00 2026-05-23T07:05:53+00:00

I currently have an application in Mac Os X whose Real Memory footprint grows

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I currently have an application in Mac Os X whose Real Memory footprint grows while running, but it’s virtual memory size (i.e. used address space) remains around the same value (20 mb).

Also total “live bytes” value in Instruments “Allocations” tool report a stable value, so I can’t debug where the memory leak is from.

In what situation is that possible?

I don’t think the leak it’s a reporting error in Activity Monitor since the system starts swapping and become unresponsive if the memory grows over the physical memory, and same issue is present in the Windows port of the same application (though i didn’t try any memory debugger in Windows version).

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  1. Editorial Team
    Editorial Team
    2026-05-23T07:05:54+00:00Added an answer on May 23, 2026 at 7:05 am

    looks like there was a vertex buffer leak in opengl code. Apparently the memory allocated in this way doesn’t use address space. I still don’t understand how it can be like this but actually it is.

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