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Home/ Questions/Q 6144225
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T18:37:13+00:00 2026-05-23T18:37:13+00:00

I got this code -(void)changeText { dispatch_queue_t gqueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0); dispatch_async(gqueue, ^(void){ //simulate

  • 0

I got this code

-(void)changeText
{

  dispatch_queue_t gqueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0);

  dispatch_async(gqueue, ^(void){
    //simulate a network traffic delay
    [NSThread sleepForTimeInterval:5];
    NSLog(@"start executing");
    self.mylabel.text = @"Yeah! Text Changed";
    NSLog(@"stop exec");
  });
}

Problem is, it take too much time to change label text than normally do. If I use main queue, it will do instantly but UI will be blocked for 5 seconds.

What is the proper way to use GCD so that I can download stuff in another thread, my UI will not be blocked, and as soon as my work done, my UI will change instantly?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T18:37:14+00:00Added an answer on May 23, 2026 at 6:37 pm

    You cannot modify UIKit objects (such as UILabel) on a background thread. The above should be:

    -(void)changeText
    {
    
      dispatch_queue_t gqueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0);
    
      dispatch_async(gqueue, ^(void){
        //simulate a network traffic delay
        [NSThread sleepForTimeInterval:5];
        NSLog(@"start executing");
        dispatch_async(dispatch_get_main_queue(), ^{
          self.mylabel.text = @"Yeah! Text Changed"; });
        NSLog(@"stop exec");
      });
    }
    

    You can also use dispatch_sync rather than display_async to wait for the main thread to process the change, but be careful of deadlock.

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