i have 8 movie Clips that i stored in an array. i put the movie clips on the stage and i can move them around so everything work fine until now. I made a grid where the mc’s can be droped.I saved the grid parts in an array,too.
after that gave names to the mc’s and to the grid parts like that:
mc.name= number.toString();
gridpart.name= number.toString();
the movie clips and the grid parts have the same name like: mc1.name=1 and gridpart1.name=1 and so on.
Now I made an if statement to check if the right mc was droped on the right grid part, like that:
if(mc.name==gridpart.name)
{
trace("correct position")
}
But nothing happens. I used “dropTarget”, too like that:
if(dropTarget.name==a.target.name)
{
//code
}
I don’t know what to try now. I thought to put this code in the callback function of the mouse.CLICK event handler because i want that the mc should not be moved anymore if it is on hir correct position.
I would be happy if you have a better solution for this problem.
I tried to describe my problem so that you can imagine what I am trying to say.
Sorry about my English, I am not a native English speaker.
Thank you for your time
I think you wrong using
dropTarget.name. TrydropTarget.parent.name. This why dropTarget is referred to content of the DisplayObject onto which you release your dragged MovieClip.I hope this will be usefull to you!