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Home/ Questions/Q 6378019
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T01:57:01+00:00 2026-05-25T01:57:01+00:00

I have a ARGB_8888 Bitmap, which I need to apply an alpha mask to

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I have a ARGB_8888 Bitmap, which I need to apply an alpha mask to prior to painting to the canvas. The Alpha mask is a stream of bytes representing the alpha channel for the image. I could retrieve the int array of pixel values for the Bitmap, loop through the array and set the alpha for each pixel, create a bitmap from the new pixel values, and paint it to the canvas; but this seems extremely inefficient. So, I was hoping to use some built in functionality for apply masks to bitmaps; but can’t find anything useful. Any advice?

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  1. Editorial Team
    Editorial Team
    2026-05-25T01:57:01+00:00Added an answer on May 25, 2026 at 1:57 am

    First things first, make sure you have a mutable Bitmap with Bitmap.isMutable().

    Have you tried Bitmap.setHasAlpha and using arithmetic operations on your mutable Bitmap to simply “add” the alpha channel?

    That is, if you have a pixel that is #00FF0000, you can add #FF000000 to make it completely transparent.

    This would be much more efficient than copying to a new Bitmap.

    Maybe something like

    int desiredAlpha = 0x0F000000;
    for(int i = 0; i < Bitmap.getwidth; i++)
    {
        for(int j = 0; j < Bitmap.getHeight; j++)
        {
             Bitmap.setPixel(Bitmap.getPixel(i,j) + desiredAlpha);
        }
    }
    

    Hope this helps!

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