I have a AUGraph to Play and Record Audio with this Setup:
RemoteIO -> -> RemoteIO
Mulichannel Mixer -> 3D Mixer
Read Callback -> -> Write Callback
My Problem is that i have crackle in the recorded Sound. Without the 3D Mixer
the sound is good. But i need him to adjust the Playbackrate…
Audio Format:
memset(&_audioFormat, 0, sizeof(_audioFormat));
size_t bytesPerSample = sizeof (UInt16);
_audioFormat.mFormatID = kAudioFormatLinearPCM;
_audioFormat.mFormatFlags = kAudioFormatFlagsCanonical;
_audioFormat.mBytesPerPacket = bytesPerSample;
_audioFormat.mFramesPerPacket = 1;
_audioFormat.mBytesPerFrame = bytesPerSample;
_audioFormat.mChannelsPerFrame = 1;
_audioFormat.mBitsPerChannel = 8 * bytesPerSample;
_audioFormat.mSampleRate = 22100.0f;
I don’t know why the 3D Mixer adds the crackle -.-
Here is a small sample Audio: Click
Hope thats enough Information to find the solution.
Thanks 🙂
Some additional informations:
With Crackle
AudioUnitGraph 0x7F8000:
Member Nodes:
node 1: 'auou' 'rioc' 'appl', instance 0x1cd66d40 O I
node 2: 'aumx' 'mcmx' 'appl', instance 0x1e055b40 O I
node 3: 'aumx' '3dem' 'appl', instance 0x1e05e7a0 O I
Connections:
node 1 bus 1 => node 2 bus 1 [ 1 ch, 22000 Hz, 'lpcm' (0x0000000C) 16-bit little-endian signed integer]
node 2 bus 0 => node 3 bus 0 [ 1 ch, 22000 Hz, 'lpcm' (0x0000000C) 16-bit little-endian signed integer]
node 3 bus 0 => node 1 bus 0 [ 2 ch, 44100 Hz, 'lpcm' (0x00000C2C) 8.24-bit little-endian signed integer, deinterleaved]
Input Callbacks:
{0x12d9c1, 0x1cd65f30} => node 2 bus 0 [1 ch, 22000 Hz]
CurrentState:
mLastUpdateError=0, eventsToProcess=F, isRunning=F
Without Crackle
AudioUnitGraph 0x7E7000:
Member Nodes:
node 1: 'auou' 'rioc' 'appl', instance 0x1e888810 O I
node 2: 'aumx' 'mcmx' 'appl', instance 0x1e88a0e0 O I
node 3: 'aumx' '3dem' 'appl', instance 0x1e88b200 O
Connections:
node 1 bus 1 => node 2 bus 1 [ 1 ch, 22000 Hz, 'lpcm' (0x0000000C) 16-bit little-endian signed integer]
node 2 bus 0 => node 1 bus 0 [ 1 ch, 22000 Hz, 'lpcm' (0x0000000C) 16-bit little-endian signed integer]
Input Callbacks:
{0x1469b9, 0x1d5bffa0} => node 2 bus 0 [1 ch, 22000 Hz]
CurrentState:
mLastUpdateError=0, eventsToProcess=F, isRunning=F
Update:
I think the Problem only occures after a AudioGraph restart.
1.) CheckError(AUGraphStart(self.graph), "Error starting graph. - error code");
2.) Recording <- NO CRACKLE!
3.) CheckError(AUGraphStop(self.graph), "Error stopping graph. - error code");
4.) CheckError(AUGraphStart(self.graph), "Error starting graph. - error code");
5.) Recording <- CRACKLE!
I found a Workaround but not the solution.
Just replace the 3DMixer with the kAudioUnitSubType_Varispeed AU.
I hope this helps someone!