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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T08:51:09+00:00 2026-05-21T08:51:09+00:00

I have a ball moving around the screen, position updated on ENTER_FRAME. My problem

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I have a ball moving around the screen, position updated on ENTER_FRAME. My problem is that there is a considerable amount of flicker going on. I have thought about using something like TweenLite to move the ball but as the position is being updated frame-to-frame I don’t think that will work. I have increased the frame rate and reduced the speed the ball is travelling (and vice-versa) but that didn’t help.

What can I do to reduce (preferably stop) the flickering?

[edit]
Here is the update function. Ball is a MovieClip.

public function update(e:Event):void {
    this.x += moveX;
    this.y += moveY;
}
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  1. Editorial Team
    Editorial Team
    2026-05-21T08:51:10+00:00Added an answer on May 21, 2026 at 8:51 am

    The ‘flickering’ was being caused by my high frame-rate and moving the ‘ball’ several pixels at once. The result is that parts of the ball were being rendered in a different location to other parts of the ball per frame. To fix this I am now moving the ball only one pixel at a time and adjusting the frame-rate to control the speed of the ball.

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