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Home/ Questions/Q 1089349
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T23:12:30+00:00 2026-05-16T23:12:30+00:00

I have a C# front end and a C++ backend for performance reasons. Now

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I have a C# front end and a C++ backend for performance reasons.
Now I would like to call a C++ function like for example:

void findNeighbors(Point p, std::vector<Point> &neighbors, double maxDist);

What I’d like to have is a C# wrapper function like:

List<Point> FindNeigbors(Point p, double maxDist);

I could pass a flat array like Point[] to the unmanaged C++ dll, but the problem is, that I don’t know how much memory to allocate, because I don’t know the number of elements the function will return…

Is there an elegant way to handle this without having troubles with memory leaks?

Thanks for your help!

Benjamin

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T23:12:31+00:00Added an answer on May 16, 2026 at 11:12 pm

    The best solution here is to write a wrapper function in C which is limited to non-C++ classes. Non-trivial C++ classes are essentially unmarshable via the PInvoke layer [1]. Instead have the wrapper function use a more traditional C signature which is easy to PInvoke against

    void findNeigborsWrapper(
      Point p,
      double maxDist, 
      Point** ppNeighbors,
      size_t* pNeighborsLength)
    

    [1] Yes there are certain cases where you can get away with it but that’s the exception and not the rule.

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