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Home/ Questions/Q 727375
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T06:33:37+00:00 2026-05-14T06:33:37+00:00

I have a CATiledLayer into which I render content in the following method –

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I have a CATiledLayer into which I render content in the following method

- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx

I used the QuartzDemo code to draw a pattern. This works very well until I apply a rotation transform to the layer’s parentLayer (a UIView):

Non-Rotated CATiledLayer

rotated:

Rotated CATiledLayer

These zigzag artefacts become worse when I start drawing lines and texts into the CATiledLayer.

I applied the transform as follows (I also tried using an affine transform on the view itself):

self.containerView.layer.transform = CATransform3DMakeRotation(angleRadians, 0.0f, 0.0f, 1.0f);

I transform the containerView rather than the layer itself, as I have several layers in that view that I would like to rotate at the same time without changing the relative positions.

I did not have problems when rotating UIImageViews in the past.

Is there a way that I can rotate the CATiledLayer without these problems?

Any help would be greatly appreciated.

Yours,

Felix

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  1. Editorial Team
    Editorial Team
    2026-05-14T06:33:38+00:00Added an answer on May 14, 2026 at 6:33 am

    The only way of fixing this issue I found was this:

    1. Draw the layer into a bitmap context
    2. Set the CGImageRef of that context as the layer contents
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