Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8651437
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T14:04:18+00:00 2026-06-12T14:04:18+00:00

I have a CCMenuItem declared in a .h file CCMenuItemImage* button2 ; I implemented

  • 0

I have a CCMenuItem declared in a .h file

CCMenuItemImage* button2 ;

I implemented it in an init statement of a .m file

 button2 = [CCMenuItemImage itemFromNormalImage:@"Levels.png" selectedImage:@"Levels.png" target:self selector:@selector(switchScenelevels)];
        levelbutton = [CCMenu menuWithItems:button2,  nil];
        levelbutton.position = levelstartpostion;
        [self addChild:levelbutton z:depthScore];

I need to hide this button when something occurs in my application.

I did the following to hide button2:

-(void)resetgameee
{
    [button2 setVisible:NO];

}

but no luck; it is still visible in the screen. I also do:

-(void)resetgameee
{
    [button2.isEnabled:NO];

}

which didn’t work

How can I disable or hide this button?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T14:04:19+00:00Added an answer on June 12, 2026 at 2:04 pm

    you can try with this:

    + (id) itemFromNormalImage: (NSString *) value
    selectedImage: (NSString *) value2
    disabledImage: (NSString *) value3
    target: (id) r
    selector: (SEL) s

    if you want the button disappear you can put a transparent image in disabledImage, now
    [button2.isEnabled:NO];
    sould work and put the disabledImage on the screen

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

//CCMenuItem CCMenuItem *starMenuItem = [CCMenuItemImage itemFromNormalImage:@Button0000.png selectedImage:@Fork0002.png target:self selector:@selector(starButtonTapped:)]; CCMenuItem *starMenuItem2 = [CCMenuItemImage itemFromNormalImage:@Button0001.png
I have this CCMenuItem *play = [CCMenuItemSprite itemWithNormalSprite:[CCSprite spriteWithSpriteFrameName:@play.png] selectedSprite:[CCSprite spriteWithSpriteFrameName:@stop.png]]; CCMenuItem *stop =
have a problem. At first look at this HTML <div id=map style=background-image: url(map.png); width:
Have I in some way delete this Task or it is self-destroyed? Task.Factory.StartNew(() =>
Have a form here with bunch of input text fields and a file upload
I have added a menu when touchesMove fonction is been called as: CCMenuItemImage *
have written this little class, which generates a UUID every time an object of
Have a procedure which looks like Procedure TestProc(TVar1, TVar2 : variant); Begin TVar1 :=
Have done quite a bit of searching for a guide (of any substance) for
Have deployed numerous report parts which reference the same view however one of them

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.