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Home/ Questions/Q 7165311
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T14:13:08+00:00 2026-05-28T14:13:08+00:00

I have a Foobar class with a sayHello() method that outputs Well hello there!.

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I have a Foobar class with a sayHello() method that outputs “Well hello there!”. If I write the following code

vector<unique_ptr<Foobar>> fooList;
fooList.emplace_back(new Foobar());

unique_ptr<Foobar> myFoo = move(fooList[0]);
unique_ptr<Foobar> myFoo2 = move(fooList[0]);
myFoo->sayHello();
myFoo2->sayHello();

cout << "vector size: " << fooList.size() << endl;

The output is:

Well hello there!
Well hello there!
vector size: 1

I’m confused why this works. Shouldn’t fooList[0] become null when I do the first move? Why does myFoo2 work?

Here’s what Foobar looks like:

class Foobar
{
public:
    Foobar(void) {};
    virtual ~Foobar(void) {};

    void sayHello() const {
        cout << "Well hello there!" << endl; 
    };
};
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  1. Editorial Team
    Editorial Team
    2026-05-28T14:13:09+00:00Added an answer on May 28, 2026 at 2:13 pm

    Shouldn’t fooList[0] become null when I do the first move?

    Yes.

    Why does myFoo2 work?

    It doesn’t; it causes undefined behaviour. Your compiler happens to produce code that doesn’t crash if you use a null pointer to call a non-virtual function that doesn’t dereference this.

    If you change the function as follows, it will be clearer what’s happening:

    void sayHello() const {
        cout << "Well hello there! My address is " << this << endl; 
    }
    
    Well hello there! My address is 0x1790010
    Well hello there! My address is 0
    vector size: 1
    
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