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Home/ Questions/Q 986105
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T05:16:01+00:00 2026-05-16T05:16:01+00:00

I have a function that looks like so: window.attack = function(enemyHealth){ attackChance = Math.floor(Math.random()*11);

  • 0

I have a function that looks like so:

window.attack = function(enemyHealth){ 
        attackChance = Math.floor(Math.random()*11);
        console.log("enemyHealth: "+enemyHealth); //undefined...
        if (attackChance < 5) { //hit
            hitDamage = Math.floor(Math.random()*playerDamage+1);
            enemyHealth = enemyHealth - hitDamage;
            $('#enemyhealth').val(enemyHealth);
            if (enemyHealth < 1) {
                alert('You killed the '+currentEnemy);
                removeOverlayNow();
            }
        } else if (attackChance >= 5) { //miss
            hitDamage = Math.floor(Math.random()*maxDamage+1); 
            alert('You miss and get attacked for '+hitDamage);
            health = health - hitDamage; 
            $(healthDisplay).val(health); 
            checkHealth(); 
        }
    }

And my variable is being thrown in via:

onclick="flee('+currentEnemyHealth+')"

But when I console.log or alert() all I get is Undefined…

Am I missing a trick here? I thought that if I pass a variable into the function (in this case enemyHealth), that I should be able to retrieve it?

Thanks.

p.s.
Just thought I would state that even if I pass a card-coded number (such as 5) through the function – it still arrives as Undefined

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T05:16:02+00:00Added an answer on May 16, 2026 at 5:16 am

    You call should be

    onclick="flee(" + currentEnemyHealth + ")"
    

    Hope this helps.

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