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Home/ Questions/Q 6920949
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T10:12:50+00:00 2026-05-27T10:12:50+00:00

I have a game which uses OpenGL ES for rendering. And it requires that

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I have a game which uses OpenGL ES for rendering. And it requires that I reload all the textures on resuming the app. When I press the homekey and exit (pause the app) and then resume it, it works fine. But when I use the power key to turn off the screen then turn on the screen, the app resumes at the lock screen itself (Slide to unlock screen). Is there anyway I can avoid this? Because the resume is not proper, if I unlock the screen after a slight delay (10 secs) the game will reload again and all I end up seeing is a white-screen. I want to mainly, if I can stop the app from resuming at the lock screen. I want the app to resume after the screen has been unlocked.

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Akash

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  1. Editorial Team
    Editorial Team
    2026-05-27T10:12:50+00:00Added an answer on May 27, 2026 at 10:12 am

    you can try this in the activity.

    getWindow().addFlags(WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED);

    it will show the application on top of the lock screen.

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