I have a managed object in a c# dll that maintains an anonymous integer handle to an unmanaged object in a c++ dll. Inside the c++ dll, the anonymous integer is used in an std::map to retrieve an unmanaged c++ object. Through this mechanism, I can maintain a loose association between a managed and unmanaged object using an anonymous integer handle.
In the finalize method (destructor) of the managed object I have a call into the unmanaged dll to delete the unmanaged object.
All is well as the c# program runs, but I have a problem when the program exits. Becuase I have no control on the order of delete operations on the managed side, the unmanaged dll is deleted from memory BEFORE any managed object. Thus when the managed object’s destructor is called (which in turn calls the unmanaged destructor [at least indirectly]), the unmanaged object has already been deleted and the program crashes.
So how can I safely delete a unmanaged object in an external c++ dll that is associated with a managed object in a c# program.
Thanks
Andrew
You may be able to solve this quickly by checking Environment.HasShutdownStarted in the finaliser of your C# object (and not calling into the C++ DLL / deleting the C++ object if HasShutdownStarted is true). If you are not in the main AppDomain then you might need to check AppDomain.Current.IsFinalizingForUnload instead (in fact this may be safer in general).
Note this merely avoids calling the freed library (i.e. avoids running the unmanaged destructor): if the unmanaged library was holding a resource that won’t automatically be freed on process shutdown, then that resource could be leaked. (Most OS resources are freed on process shutdown, so this will often not be a concern.) And as Adam notes the CLR finaliser is intended as a failsafe: you really want to free resources more deterministically. Therefore, if structurally possible, Igor’s suggestion to implement IDisposable on the C# class and deterministically Dispose the object would be preferable.