Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7925951
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 3, 20262026-06-03T18:31:24+00:00 2026-06-03T18:31:24+00:00

I have a method in my ViewController that adds an image view. The image

  • 0

I have a method in my ViewController that adds an image view. The image view is in turn subclassed to be draggable. When touched, the subclass triggers a method (spawnImage) in ViewController to spawn a new image. If I call this method from within any other place in ViewController, the image is drawn correctly, however if the call originates from the subclass, the method gets called, the NSLog works but the image doesn’t show up.

It seems like I’m creating another instance of ViewController in the subclass and end up adding the image to that one instead of in the one that is actually shown.

How could I solve this?

Subclass of UIImageView:

- (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event {
…
ViewController *viewController = [[ViewController alloc] init];
[viewController checkIfImageIsInOriginalPosition:selfCenter letterIndex: imgTag];
}

ViewController.m:

-(void)checkIfImageIsInOriginalPosition:selfCenter letterIndex: imgTag {
…
else {
[self spawnImage];
}
}

-(void)spawnImage {
…
NSLog(@"Received");
SubClass *subClass = [[SubClass alloc] initWithFrame:frame];
[subClass setImage:image];
[self.view addSubview:subClass];
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-03T18:31:27+00:00Added an answer on June 3, 2026 at 6:31 pm

    This code:

    - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event {
    ViewController *viewController = [[ViewController alloc] init];
    [viewController checkIfImageIsInOriginalPosition:selfCenter letterIndex: imgTag];
    }
    

    ..is wrong.

    presumably this is code inside Subclass, your subclass of UIImageView, and gets invoked when the user taps on it.

    You should not alloc/init a new view controller. Instead, you should set up an “owningViewController” property in your SubClass UIImageView subclass, and set the property when you create an instance of SubClass:

    -(void)spawnImage 
    {
      …
      NSLog(@"Received");
      SubClass *subClass = [[SubClass alloc] initWithFrame:frame];
      owningViewController = self;
      [subClass setImage:image];
      [self.view addSubview:subClass];
    }
    

    Then your SubClass class’s touchesBegan method would look like this:

    - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event 
    {
      …
      [self.owningViewController checkIfImageIsInOriginalPosition:selfCenter 
        letterIndex: imgTag];
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have this code in a prepareForSegue method // Get destination view UIViewController *viewController
I have this method that changes an larger image source on click. I need
I have a custom UIButton in my viewcontroller that should have either the image
I have an UIImageView object in one of my viewController view that is preloaded
I have a download manager that asynchronously calls a delegate method of the viewController
I have a few methods inside my view controller that load up for future
I have method in a class that I need to make sure is only
I've got some 3rd party beans that have method signatures that fit quite well
I have a method that accepts an IEnumerable-decimals and performance various math functions. I
I have a method that takes a list of entities ( Class es) and

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.