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Home/ Questions/Q 7582661
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T18:29:24+00:00 2026-05-30T18:29:24+00:00

I have a particle distribution, i.e. a set of 3D array x , y

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I have a particle distribution, i.e. a set of 3D array x,y and z that give the positions of N particles. I divide my domain into cells and I would like to program an algorithm which gives me how many particles I have in a cell.
I am looking for something that doesn’t use too much memory. If the distribution of particles were mono-dimensional a smart idea is to sort the particles with decreasing x.
In this way we only need to save, for every cell, the particle with smaller x within the cell. For example I know that the 7th particle is the particle with the smaller x that belong to cell i. Therefore, in cell i, we have to find particles 0 to 7.

My question is: how can I extend this to 3D? Or, how can I build a chaining mesh?

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  1. Editorial Team
    Editorial Team
    2026-05-30T18:29:25+00:00Added an answer on May 30, 2026 at 6:29 pm

    This is not a trivial problem. You might want to look at R-trees and indeed Spatial databases in general.

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