I have a piece of code in C# that’s essentially like the following…
WriteFile();
try {
RunTest();
} finally {
DeleteFile();
}
Now this has been planned so that even on failure, it cleans up the files it left behind. This works when not run in debug mode (although it pops up a message asking if I want to debug the program or close it. Closing it produces the appropriate results).
When I run this in debug mode and hit an exception inside of RunTest, I only seem to have two options. In the first one, I tell debugging to stop. This is equivalent to killing the program and the block in finally does not run (so the file doesn’t get deleted like it should). If I tell it to continue, it doesn’t propogate the exception up and instead, it just hits an exception somewhere else.
Is there anyway to get debug mode to continue like a normal program after hitting an exception?
From the Debug menu, choose Exceptions (or use Ctrl + Alt + E). This will bring up a dialog where you can uncheck appropriate checkboxes in the “User-unhandled” column for exceptions which you don’t want to stop at while debugging.
I believe that will make exception propagation work normally. And you can still set a breakpoint either in the try or finally block to see what’s happening.