Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5993769
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T23:43:22+00:00 2026-05-22T23:43:22+00:00

I have a struct array like this: struct VERTEX_FMT { float x, y, z,

  • 0

I have a struct array like this:

struct VERTEX_FMT
{
    float x, y, z, u, v;
    const static DWORD FVF = (D3DFVF_XYZ | D3DFVF_TEX1);
};
VERTEX_FMT vertices[] = {
    {-1.0f, -1.0f,  0.0f,  0.0f,  0.0f},
    {-1.0f,  1.0f,  0.0f,  0.0f,  1.0f},
    { 1.0f, -1.0f,  0.0f,  1.0f,  0.0f},
    { 1.0f,  1.0f,  0.0f,  1.0f,  1.0f},
};

Is there an easy to way assign the struct array a new value in C++.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T23:43:23+00:00Added an answer on May 22, 2026 at 11:43 pm

    Only if you wrap the array in another struct. Arrays are pretty broken in C, and C++ decided that std::vector was sufficient, and that any attempt to fix C style arrays either wouldn’t go far enough to make a difference, or would break compatibility to a point where you couldn’t talk of C style arrays any more.

    For POD arrays like yours, memcpy is by far the simplest solution. For more complicated cases, and even most cases of arrays of structs like yours, you should probably consider using std::vector instead. Or a mixture: use the C style arrays for static, initialized arrays such as the one you show, so that the compiler will count the number of elements for you, but use std::vector for anything which isn’t completely initialized in the definition, or which is the target of an assignment. It’s easy to construct the std::vector from a C style array using the two iterator constructor of std::vector, so there’s no real inconvenience in having both types.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I currently have a class like this: struct Rgb { static const int NUM_CHANNELS
Ok so I have struct like this typedef struct { float x; float y;
I have a struct named Game with an array of levels, defined like this:
I have an array of structs called leaders. The struct class looks like this,
I have a struct with many char array like this (and it works) :
I have a struct like this: typedef struct { int sizes[3]; float **vals[3]; //
I have an array that looks like this: struct table_elt { int id; char
I have two arrays of structs. array_of_structs1 array_of_structs2 The struct class looks like this,
I have something like this in my code: template <typename T> struct A {
Sitation: overview: I have something like this: std::vector<SomeType> values; std::vector<int> indexes; struct Range{ int

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.