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Home/ Questions/Q 8573613
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T19:17:31+00:00 2026-06-11T19:17:31+00:00

I have a struct that I need to store in a collection. The struct

  • 0

I have a struct that I need to store in a collection. The struct has a property that returns a Dictionary.

public struct Item
{
    private IDictionary<string, string> values;
    public IDictionary<string, string> Values
    {
        get
        {
            return this.values ?? (this.values = new Dictionary<string, string>());
        }
    }
}

public class ItemCollection : Collection<Item> {}

When testing I’ve found that if I add the item to the collection and then try to access the dictionary the structs values property is never updated.

 var collection = new ItemCollection { new Item() }; // pre-loaded with an item
 collection[0].Values.Add("myKey", "myValue");
 Trace.WriteLine(collection[0].Values["myKey"]); // KeyNotFoundException here

However if I load up the item first and then add it to a collection the values field is maintained.

 var collection = new ItemCollection();
 var item = new Item();
 item.Values.Add("myKey", "myValue");
 collection.Add(item);
 Trace.WriteLine(collection[0].Values["myKey"]); // ok

I’ve already decided that a struct is the wrong option for this type, and when using a class the issue doesn’t occur, but I’m curious what’s different between the two methods. Can anybody explain what’s happening?

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  1. Editorial Team
    Editorial Team
    2026-06-11T19:17:32+00:00Added an answer on June 11, 2026 at 7:17 pm

    As it was mentioned before, change struct Item to class Item. When you use struct, an expression collection[0] returns not a reference to object created in new ItemCollection { new Item() } but rather creates a copy of it and gives it to you.

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