Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8067735
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 5, 20262026-06-05T12:25:20+00:00 2026-06-05T12:25:20+00:00

I have a struct that looks like this: struct queue_item_t { int id; int

  • 0

I have a struct that looks like this:

struct queue_item_t {
    int id;
    int size;
    std::string content;
};

I have a std::vector< queue_item_t > which is populated with many of these from a database query.

When each item is processed, a file is read from disk and its contents put into the content string member. The item is processed (content is parsed) and I execute .clear() on the string so as not to eat up all my memory.

However, this doesn’t seem to free the memory. I have hundreds of thousands of items being processed and eventually, the memory usage will rise beyond what’s available and the application is killed by Linux with “Out-Of-Memory” as reason.

How do I free the memory used by these strings?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-05T12:25:23+00:00Added an answer on June 5, 2026 at 12:25 pm

    std::string and std::vector do not change container capacity (=> do not release container memory) in clear(). The below trick with temporary object should be used whenever compaction is required (normally it is not required).

    my_queue_item.content.clear(); // clear
    std::string(my_queue_item.content).swap(my_queue_item.content); // compact
    

    above code can be made simpler when cleanup+compaction are requried:

    std::string().swap(my_queue_item.content);
    

    Some string implementations are copy-on-write. Such string, when referred from more than one place, would re-allocate memory on write.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a C++ struct that looks like this: struct unmanagedstruct { int flags;
I have a code that looks something like this: struct First { int f1;
I have a struct that looks like this: typedef struct _my_struct { float first_vector[SOME_NUM][OTHER_NUM];
I have a struct that looks something like this: [StructLayout(LayoutKind.Sequential)] public struct in_addr {
I have a struct that looks something like: struct foo_t { template <std::size_t x,
I have a code that looks something like: struct Data { int value; };
Say I have a struct that looks like this (a POD): struct Foo {
I have a C structure that looks like this typedef struct event_queue{ Event* event;
I have seen structure declarations which looks like this one typedef struct br {
I have a struct that's used in my internet application, which looks like: struct

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.