Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8725675
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T08:05:23+00:00 2026-06-13T08:05:23+00:00

I have a struct , which is composed of multiple 32 bits elements. I

  • 0

I have a struct, which is composed of multiple 32 bits elements. I applied a #pragma pack (4), the following struct is therefore linear and aligned.

struct
{
  int a; // 4 bytes
  int b; // 4 bytes
  int c; // 4 bytes
} mystruct; // total 16 bytes

How can I swap each of these elements (little -> big endian) ?

The method is void swap(void* a, int b);, with a pointer to the structure, and b integer giving the size of the structure.

For example :

void swap(void* a, int b)
{
  //FIXME !
  for (int i = 0; i < b; i+= 32)
  {
    a = (a & 0x0000FFFF) << 16 | (a & 0xFFFF0000) >> 16;
    a = (a & 0x00FF00FF) << 8 | (a & 0xFF00FF00) >> 8;
    a += 32;
  }
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T08:05:25+00:00Added an answer on June 13, 2026 at 8:05 am

    You can swap two bytes without using a temporary:

    void byteswap( unsigned char & a, unsigned char & b )
    {
       a ^= b;
       b ^= a;
       a ^= b;
    }
    

    Now let’s apply it to numbers of variable length

    template< typename T >
    void endianSwap( T & t )
    {
        unsigned char * first = reinterpret_cast< unsigned char * >( &t );
        unsigned char * last = first + sizeof(T) - 1;
        while( first < last )
        {
           byteswap( *first, *last );
           ++first;
           --last;
        }
    }
    

    For your struct you can:

    void endianSwap( mystruct & s )
    {
         endianSwap( s.a );
         endianSwap( s.b );
         endianSwap( s.c );
    }
    

    Of course, as an alternative to endianSwap using byteswap, we could just use std::reverse.

    template<typename T> endianSwap( T& t )
    {
        unsigned char * begin = reinterpret_cast<unsigned char *>(&t);
        unsigned char * end = begin + sizeof( T );
        std::reverse( begin, end );
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a struct which corresponds to a register in hardware. typedef unsigned int
I have a struct Primitive, which has the following definition: typedef struct Primitive {
I have this type which is basically a struct { int x,y,z; } that
I have a byte array which needs to be marshalled into the following struct:
I have a struct PACKET which contains two int fields. How would I declare
I have a struct which has some vectors as members: struct my_struct { std::vector<int>
I have struct which is defined in c++ Win32 DLL like the following: typedef
If I have the following: typedef struct _MY_STRUCT { int a; float b; }
I have the following struct which will be used to hold plugin information. I
I have a struct which has several arrays within it. The arrays have type

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.