Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 385179
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T15:27:16+00:00 2026-05-12T15:27:16+00:00

I have a thread that reads messages from a named pipe. It is a

  • 0

I have a thread that reads messages from a named pipe. It is a blocking read, which is why it’s in its own thread. When this thread reads a message, I want it to notify the Windows Forms message loop running in the main thread that a message is ready. How can I do that? In win32 I would do a PostMessage, but that function does not seem to exist in .Net (or at least I could not find it).

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T15:27:17+00:00Added an answer on May 12, 2026 at 3:27 pm

    In WinForms you can achieve this with Control.BeginInvoke. An example:

    public class SomethingReadyNotifier
    {
       private readonly Control synchronizer = new Control();
    
       /// <summary>
       /// Event raised when something is ready. The event is always raised in the
       /// message loop of the thread where this object was created.
       /// </summary>
       public event EventHandler SomethingReady;
    
       protected void OnSomethingReady()
       {
           SomethingReady?.Invoke(this, EventArgs.Empty);
       }
    
       /// <summary>
       /// Causes the SomethingReady event to be raised on the message loop of the
       /// thread which created this object.
       /// </summary>
       /// <remarks>
       /// Can safely be called from any thread. Always returns immediately without
       /// waiting for the event to be handled.
       /// </remarks>
       public void NotifySomethingReady()
       {
          this.synchronizer.BeginInvoke(new Action(OnSomethingReady));
       }
    }
    

    A cleaner variant of the above which doesn’t depend on WinForms would be to use SynchronizationContext. Call SynchronizationContext.Current on your main thread, and then pass that reference to the constructor of the class shown below.

    public class SomethingReadyNotifier
    {
        private readonly SynchronizationContext synchronizationContext;
    
        /// <summary>
        /// Create a new <see cref="SomethingReadyNotifier"/> instance. 
        /// </summary>
        /// <param name="synchronizationContext">
        /// The synchronization context that will be used to raise
        /// <see cref="SomethingReady"/> events.
        /// </param>
        public SomethingReadyNotifier(SynchronizationContext synchronizationContext)
        {
            this.synchronizationContext = synchronizationContext;
        }
    
        /// <summary>
        /// Event raised when something is ready. The event is always raised
        /// by posting on the synchronization context provided to the constructor.
        /// </summary>
        public event EventHandler SomethingReady;
    
        private void OnSomethingReady()
        {
            SomethingReady?.Invoke(this, EventArgs.Empty);
        }
    
        /// <summary>
        /// Causes the SomethingReady event to be raised.
        /// </summary>
        /// <remarks>
        /// Can safely be called from any thread. Always returns immediately without
        /// waiting for the event to be handled.
        /// </remarks>
        public void NotifySomethingReady()
        {
            this.synchronizationContext.Post(
                    state => OnSomethingReady(),
                    state: null);
            }
        }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a thread that, when its function exits its loop (the exit is
I have a thread that needs to be executed every 10 seconds. This thread
In my C# program, I have a thread that represents a running test, which
I have one thread that writes results into a Queue. In another thread (GUI),
In my Silverlight project I have a thread that fires every x milliseconds. In
I have a worker thread that is listening to a TCP socket for incoming
I've seen a number of examples that have a thread procedure that looks like
We have a Windows Service written in C#. The service spawns a thread that
I have an object that starts a thread, opens a file, and waits for
I have data that needs to be executed on a certain background thread. I

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.