I have a universal data type, which is passed by value, but does not maintain the type information. We store only pointers and basic data types(like int, float etc) inside this. Now for the first time, we need to store std::string inside this. So we decided to convert it into std::string* and store it. Then comes the problem of destruction. We don’t like to copy the std::string every time. So i am thinking of an approach like this. Say the data type looks like this
class Atom
{
public :
enum flags
{
IS_STRING,
IS_EMPTY,
HAS_GOT_COPIED,
MARKER
};
private:
void* m_value;
std::bitset<MARKER> m_flags;
public:
.....
Atom( Atom& atm )
{
atm.m_flags.set( HAS_GOT_COPIED );
.....
}
.....
~Atom()
{
if( m_flags.test(IS_STRING) && !m_flags.test(HAS_GOT_COPIED) )
{
std::string* val = static_cast<std::string*>(m_value);
delete val;
}
}
};
Is this a good approach to find out whether there is no more reference to std::string*? Any comments..
I have looked at boost::any and poco::DynamicAny. Since i need serialization, i can’t use those.
Thanks,
Gokul.
One major flaw with this approach is that you really need a reference count, not a single bit “has been copied” flag. The bit won’t work if you copy the string multiple times. As written, you will get into trouble if you create a copy of an
Atomand delete the copy before the original:I would not re-invent the wheel. If
boost::anydoesn’t work out of the box you could still use it internally in place of yourm_valuefield to store the data for yourAtomclass. That would take care of all the construction/copying/destruction details for you.