I have an array of pointers that point to arrays of ints.
I have made a hard coded array of ints (check ‘array’ below) and I want to insert it into the array of pointers (check ‘bar’ below), as far as I can tell, it is still an array of pointers that point to arrays of ints.
It compiles fine; no warnings.
It runs fine; and closes fine;
Until at least, I introduce the currently commented out delete statement in the destructor.
I imagine my compiler would make a better destructor at this point, but I’m interested as to what I’m doing wrong. The terminal window just throws out a gigantic memory map; and googling and searching SO didn’t help much.
class foo {
public:
int **bar;
int aSize;
//CONSTRUCTOR
foo(int aSize) {
this->aSize = aSize;
bar = new int*[aSize];
for (int i=0;i<aSize;i++) {
bar[i] = new int[aSize + i];
for (int j=0;j<(aSize + i);j++) {
bar[i][j] = 0;
}
}
}
void myfunc(int *pointer) {
bar[0] = pointer;
}
~foo() {
for (int i=0;i<aSize;i++) {
//delete[] bar[i];
}
delete[] bar;
}
};
int main() {
foo *obj = new foo(5);
int array[] = {1,2,3,4};
obj->myfunc(array);
delete obj;
return 0;
};
I know I’ve probably done something tragic; I just don’t know what it is yet.
There is a reason why I am not using STL or other templates, it is simply because I’m interested in learning this.
Maximum criticism appreciated.
The
myfuncfunction takes in a pointer, and then setsbar[0]to that memory address. In your example code, you pass it the address ofarray, which is an automatic (stack) variable. The destructor then attempts todelete[] bar[0], which points to a stack variable. This is completely undefined behavior, and the reason your program is crashing. You can’tdelete[]a stack array. You can onlydelete[]an array which was allocated usingnew[].Also, the
myfuncfunction is always going to leak memory, becausebar[0]points to a heap-allocated array. When you setbarto a different memory address without firstdelete[]ing the previous address, you are leaking memory.