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Home/ Questions/Q 6001135
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T00:47:33+00:00 2026-05-23T00:47:33+00:00

I have created a 3D cube in iphone using CALayer’s . Now I wanted

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I have created a 3D cube in iphone using CALayer's. Now I wanted to rotate that cube(CALayer) at 90˚ when user double taps on it.

I was able to rotate that cube(CALayer) to 90˚ once but when I double tap the cube(CALayer) is not rotating.

Here is the code that I used to rotate the cube(CALayer)

CATransform3D x = CATransform3DRotate(currentLayer.sublayerTransform, M_PI / 2, 0, 0, 1);
currentLayer.transform = x;

Can anyone help in this. What I’m doing wrong.


PS. For the people who are wondering how I got the degree sign then here is the trick

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  1. Editorial Team
    Editorial Team
    2026-05-23T00:47:33+00:00Added an answer on May 23, 2026 at 12:47 am

    its because you are not changing the angle of rotation …. to understand this lets say you are passing M_PI/2 each time to that method …. so CATransform3DRotate do not rotate it to next 90˚ rather it rotate the layer to the specified angle in this case its 90… so you are not getting any chage because it already at 90˚ ….. so to get correct result do this

    static float angle = M_PI / 2;//dont make it static rather make it a global variable
    angle += M_PI / 2;
    CATransform3D x = CATransform3DRotate(currentLayer.sublayerTransform,angle, 0, 0, 1);
    currentLayer.transform = x;
    
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