I have developed a game for both mac and pc.
Can you help me with the code of how to read from and write into system registry using Unity3D.
I am comfortable with Unity Script(Java Script), C#, and Boo Script.
I have developed a game for both mac and pc. Can you help me
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I think you want to use the PlayerPrefs in Unity.
On a Windows machine it will read/write to the registry. On a Mac it will store everything to ~/Library/Preferences/unity.[company name].[product name].plist
Read the full page for a description, but this should suit your needs.