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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T23:43:27+00:00 2026-05-23T23:43:27+00:00

I have mutiple objects to move on paths with different distance. How can I

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I have mutiple objects to move on paths with different distance. How can I get the same speed of all objects?

CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@”position”];
pathAnimation.speed = 0.5;

Doesn’t work ;(

If the distance is bigger the speed increases.

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  1. Editorial Team
    Editorial Team
    2026-05-23T23:43:28+00:00Added an answer on May 23, 2026 at 11:43 pm

    I haven’t tested this idea, however, it seems like the speed is defined as relative value.

    You can re-compute it into the pixel-relative value if you can compute the paths length. The speed of the animation will be animation.speed = baseSpeedInPixels / thisPathLengthInPixels; where baseSpeedInPixels is the desired base speed constant.

    It might result values bigger than 1.0, if the animation class doesn’t understand this, you can re-map the timing values to keep the speed in [0,1] range.

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