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Home/ Questions/Q 6750821
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T12:51:13+00:00 2026-05-26T12:51:13+00:00

I have the following bits of code which, in my mind, seem like the

  • 0

I have the following bits of code which, in my mind, seem like the bare basics necessary to implement the Observer pattern. Is this standard, or am I doing something wrong?

public class LayoutManager
{
    public CormantTimer Timer { get; set; }
}

protected void Page_Init(object sender, EventArgs e)
{
    LayoutManager.Instance.Timer = RefreshAndCycleTimer;
}

public class CormantRadDock : RadDock, ICormantControl<RadDockSetting>
{
    public CormantRadDock()
    {
        LayoutManager.Instance.Timer.TimerEvent += DoTimerRefreshTick;
    }
}

The CormantRadDock objects are dynamically created. RefreshAndCycleTimer is on Page.

I am worried that, as my project grows larger, there will be a large amount of non-related controls in LayoutManager — just there to be subscribed to. Is this standard? Should I be doing something different?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-26T12:51:14+00:00Added an answer on May 26, 2026 at 12:51 pm

    Don’t use events if you want loosely-coupled messaging, use an EventAggragator. Caliburn.Micro has an decent one.

    http://devlicio.us/blogs/rob_eisenberg/archive/2011/05/30/caliburn-micro-soup-to-nuts-part-8-the-eventaggregator.aspx

    An EventAggregator is a Mediator type pattern that lets publishers and subscribers work through an intermediary, therefore enabling loosely-coupled interaction. Publishers and subscribers do not need to know about each other.

    Look for an EventAggregator that uses “Weak Refereneces” to overcome the classic issue with eventing type patterns i.e. GC memory leaks. Caliburn does exactly this.

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