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Home/ Questions/Q 6608609
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T19:37:41+00:00 2026-05-25T19:37:41+00:00

I have this code which doesn’t compile: public struct MyStruct { private fixed uint

  • 0

I have this code which doesn’t compile:

public struct MyStruct
{
    private fixed uint myUints[32];
    public uint[] MyUints
    {
        get
        {
            return this.myUints;
        }
        set
        {
            this.myUints = value;
        }
    }
}

Now, I know why the code won’t compile, but I’m apparently at the point where I’m too tired to think, and need some help to put me in the right direction. I haven’t worked with unsafe code in a while, but I’m pretty sure I need to do an Array.Copy (or Buffer.BlockCopy?) and return a copy of the array, however those don’t take the arguments I need. What am I forgetting about?

Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T19:37:41+00:00Added an answer on May 25, 2026 at 7:37 pm

    You have to work in a fixed context when working with a fixed buffer:

    public unsafe struct MyStruct {
        private fixed uint myUints[32];
        public uint[] MyUints {
            get {
                uint[] array = new uint[32];
                fixed (uint* p = myUints) {
                    for (int i = 0; i < 32; i++) {
                        array[i] = p[i];
                    }
                }
                return array;
            }
            set {
                fixed (uint* p = myUints) {
                    for (int i = 0; i < 32; i++) {
                        p[i] = value[i];
                    }
                }
            }
        }
    }
    
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