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Home/ Questions/Q 742011
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T08:41:55+00:00 2026-05-14T08:41:55+00:00

I have to draw a graph of elements composing a topological model of a

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I have to draw a graph of elements composing a topological model of a physical network. There would be nodes and arches, and the latter could be unidirectional or bidirectional.

I would like to capture the clicking events for the nodes and the arches (to select the element and show its properties somewhere), and the dragging events for the nodes (to move them around) and arches (to connect or disconnect elements).

I’ve done some research and I’ve narrowed the alternatives down to OGL (Object Graphics Library) and FloatCanvas. I would not like to go down to the DrawingContext, but it is not discarded if necessary.

Which canvas option would you choose?

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  1. Editorial Team
    Editorial Team
    2026-05-14T08:41:55+00:00Added an answer on May 14, 2026 at 8:41 am

    I’ve tried FloatCanvas, although there has been a lot of work to get everything to work. I’ve managed to get through mouse interaction things like connectivity, movement, automatic reconnection in case of movement, etc.

    FloatCanvas is also quite nice in terms of performance and visual results. Anti-aliasing (1) (2) is also possible to improve them if necessary.

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