Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 792773
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T22:02:41+00:00 2026-05-14T22:02:41+00:00

I have used SWIG to bind a set of classes to lua. I know

  • 0

I have used SWIG to bind a set of classes to lua. I know C++ itself doesn’t support monkey patching, and I’m not trying to modify my C++ objects, merely their lua representations. The problem comes if I want to start monkey patching the lua tables and objects exported by SWIG, so that I can modify the API presented on the lua side.

e.g. the following lua code:

game.GetEnemies1 = game.GetEnemies2

does not work as expected. The behaviour after that line is still consistent with the original GetEnemies1 not GetEnemies2.

how do I combat this problem?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T22:02:42+00:00Added an answer on May 14, 2026 at 10:02 pm

    I’ve successfully monkeypatched lua userdata by adding and replacing existing methods. It involved modifying their metatables.

    Here’s a sample of what I had to do in order to add a couple methods to an existing userdata object.

    As you can see, instead of modifying the object iself, I had to modify its metatable.

    This solution will only work if your userdata objects are set up so their metatables “point to themselves”: mt.__index = mt.

    Regards!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

First, I have never used SWIG, I dont know what it does... We have
I used SWIG to generate a Perl module for a C++ program. I have
I just on internet the Google is using swig. Does any one have used
Has anybody out there used the SWIG library with C#? If you have, what
Currently I know how to have C++ objects instantiated and passed around in Lua
Any one with sentient analysis experience with liblinear algorithm. Any one have used liblinear-ruby-swig
I have C++ objects and I have Lua objects/tables. (Also have SWIG C++ bindings.)
I used SWIG to wrap my c++ class. Some methods have a const std::string&
I have used the silverlight control in CRM 2011.It also published on form but
We have used Shibboleth to authenticate users. It works great. The issue is that

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.