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Home/ Questions/Q 585125
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T14:58:14+00:00 2026-05-13T14:58:14+00:00

I just built a game. It already has all the sounds. But for some

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I just built a game. It already has all the sounds. But for some reasons the sound effect of the click button is still small. How could I maximize the volume. I am not sure it is because of the quality of the sound files itself or because I din’t increase the volume by code? could you guys help me out. Thanks in advance. Here is my code.

-(void) play
{
    NSString *path = [NSString stringWithFormat:@"%@%@",[[NSBundle mainBundle] resourcePath],@"/menu_button_2.wav"];
    SystemSoundID soundID;
    NSURL *filePath = [NSURL fileURLWithPath:path isDirectory :NO];
    AudioServicesCreateSystemSoundID((CFURLRef)filePath ,&soundID);
    AudioServicesPlaySystemSound(soundID);
    //AudioServicesDisposeSystemSoundID (soundID);
}
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  1. Editorial Team
    Editorial Team
    2026-05-13T14:58:14+00:00Added an answer on May 13, 2026 at 2:58 pm

    From the System Sound Services Reference:

    The interface does not provide level, positioning, or timing control

    I would assume level implies volume.

    If you use AVAudioPlayer you can set the volume from 0.0 to 1.0 with the volume property, but I am sure that opens up a new set of problem tradeoffs.

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