Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3319346
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T22:48:50+00:00 2026-05-17T22:48:50+00:00

I know this technically isn’t supported (and as far as I can tell it’s

  • 0

I know this technically isn’t supported (and as far as I can tell it’s undefined behavior) but is it really a fatally horrible thing to sample from a texture which is also being written to?

I ask because I need to read from a depth texture which I also need to write to, if I can’t do this it means I will have to copy the depth texture and if it isn’t that big of a deal I don’t see the harm in simply copying it?

Thanks for any help!

  • 1 1 Answer
  • 2 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T22:48:50+00:00Added an answer on May 17, 2026 at 10:48 pm

    Yes, it’s fatal and triggers undefined behaviour. Just make a copy and read from the copy.

    The explanation is simple. Since fragments are processed in parallel in a unspecified order, you might be reading from already written texels or original value texels, and there is no way of knowing what you are reading. Making a copy and reading from it ensures that you will read the correct values.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Ok, so I know that technically this is undefined behavior, but nonetheless, I've seen
I don't think this is technically a macro but I don't know what else
I know this is possible in Perl, but I was wondering if this can
I know this isn't a direct technical problem but this seems like an ideal
Ok, this seems ridiculous and I know WHY this is happening technically, but there
Note: I know this is wrong , but this is a technical requirement by
This question might not seem very technical but, out of curiosity,I want to know
Know this might be rather basic, but I been trying to figure out how
i know this is a stupid question but i d'ont know how to do
I know this is an old question, but I have spend any hours on

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.