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Home/ Questions/Q 8915447
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Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T04:58:43+00:00 2026-06-15T04:58:43+00:00

I made a timer and when it is 0 I want to change frame.

  • 0

I made a timer and when it is 0 I want to change frame.
It works but the same frame keeps pop up and doesn’t stops.

Check out the if and else part.

class SetTimer {
   private static final int TIMER_PERIOD = 1000;
   protected static final int MAX_COUNT = 5;
   private GameLuncher info;
   private int count;

   public SetTimer(GameLuncher gameLuncher) {
      this.info = gameLuncher;
      String text = " " + (MAX_COUNT - count) + " ";
      gameLuncher.setCountDownLabelText(text);
   }

   public void start() {
      new Timer(TIMER_PERIOD, new ActionListener() {
         @Override
         public void actionPerformed(ActionEvent e) {
            if (count < MAX_COUNT) {
               count++;
               String text = " " + (MAX_COUNT - count) + " ";
               info.setCountDownLabelText(text);
            } else  {

               ((Timer) e.getSource()).stop();
                    new GameLuncher().setVisible(false);
                new MainFrame().setVisible(true);

            }
         }
      }).start();

   }

}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-15T04:58:44+00:00Added an answer on June 15, 2026 at 4:58 am

    As David Pärsson said, “new GameLuncher().setVisible(false)” does not hide the visible GameLuncher instance already created but creates a new GameLuncher and hides it.

    I suggest :

       ...
    } else  {
       ((Timer) e.getSource()).stop();
       info.setVisible(false);
       new MainFrame().setVisible(true);
    }
    
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