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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T09:52:49+00:00 2026-06-10T09:52:49+00:00

i need converted maya to js for simple model with textures work fine but

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i need converted maya to js for simple model with textures
work fine but show without textures
my code:
var loader = new THREE.JSONLoader();

loader.load( "models/t2.js", function(geometry) {
var part1 = new THREE.Mesh( geometry, new THREE.MeshFaceMaterial() );
    mesh =new THREE.Object3D();
    mesh.add( part1 );
    //var mesh = new THREE.Mesh(geometry, material);
    mesh.position.set(0,0,0);
    mesh.rotation.set(0,0,0);
    mesh.scale.set(30,30,30);
    scene.add( mesh );
});

online demo : http://mika.ir/virtual-exhibition/
download code : http://mika.ir/virtual-exhibition/virtual-exhibition.rar

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T09:52:51+00:00Added an answer on June 10, 2026 at 9:52 am

    You have to pass in a texture to one of the material objects. Use either MeshLambertMaterial or MeshPhongMaterial and pass in a THREE.Texture. You first have to load the texture and pass a callback. I would do something like the following if the texture you want to load is ‘path/texture.png’:

    var modelTexture = THREE.ImageUtils.loadTexture('path/texture.png', false, loadModel);
    
    function loadModel() {
        loader.load( "models/t2.js", function(geometry) {
        var part1 = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial({ map: modelTexture });
            mesh =new THREE.Object3D();
            mesh.add( part1 );
            //var mesh = new THREE.Mesh(geometry, material);
            mesh.position.set(0,0,0);
            mesh.rotation.set(0,0,0);
            mesh.scale.set(30,30,30);
            scene.add( mesh );
        });
    }
    
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