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Home/ Questions/Q 3797402
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T13:23:52+00:00 2026-05-19T13:23:52+00:00

I need to implement some kind of server which first waits for users to

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I need to implement some kind of server which first waits for users to connect. I use C++ and SDL_Net, and my code currently checks socket activity in a loop. The problem is that is consumes a lot of CPU performance doing nothing actually, so I’m wondering if there’s a way to detect connection request/socket activity with an event or some kind of callback registration? I’m not afraid of WinAPI so any solution is welcome.
Thank you in advance,

Vincent

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  1. Editorial Team
    Editorial Team
    2026-05-19T13:23:53+00:00Added an answer on May 19, 2026 at 1:23 pm

    You can use an SDLNet_SocketSet, create one, then check with SDLNet_CheckSockets and SDLNet_SocketReady

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